use crate::{
channel::message::Sticker,
guild::Emoji,
id::{marker::GuildMarker, Id},
util::image_hash::ImageHash,
};
use serde::{Deserialize, Serialize};
#[derive(Clone, Debug, Deserialize, Eq, Hash, PartialEq, Serialize)]
pub struct GuildPreview {
pub approximate_member_count: u64,
pub approximate_presence_count: u64,
pub description: Option<String>,
pub discovery_splash: Option<ImageHash>,
pub emojis: Vec<Emoji>,
pub features: Vec<String>,
pub id: Id<GuildMarker>,
pub name: String,
pub icon: Option<ImageHash>,
pub splash: Option<ImageHash>,
pub stickers: Vec<Sticker>,
}
#[cfg(test)]
mod tests {
use super::{Emoji, GuildPreview};
use crate::{id::Id, test::image_hash};
use serde_test::Token;
#[test]
fn guild_preview() {
let value = GuildPreview {
approximate_member_count: 1_000,
approximate_presence_count: 500,
description: Some("guild description".to_owned()),
discovery_splash: Some(image_hash::SPLASH),
emojis: vec![Emoji {
animated: false,
available: true,
id: Id::new(2),
managed: false,
name: "test".to_owned(),
require_colons: true,
roles: Vec::new(),
user: None,
}],
features: vec!["a feature".to_owned()],
id: Id::new(1),
name: "guild name".to_owned(),
icon: Some(image_hash::ICON),
splash: Some(image_hash::SPLASH),
stickers: Vec::new(),
};
serde_test::assert_tokens(
&value,
&[
Token::Struct {
name: "GuildPreview",
len: 11,
},
Token::Str("approximate_member_count"),
Token::U64(1_000),
Token::Str("approximate_presence_count"),
Token::U64(500),
Token::Str("description"),
Token::Some,
Token::Str("guild description"),
Token::Str("discovery_splash"),
Token::Some,
Token::Str(image_hash::SPLASH_INPUT),
Token::Str("emojis"),
Token::Seq { len: Some(1) },
Token::Struct {
name: "Emoji",
len: 6,
},
Token::Str("animated"),
Token::Bool(false),
Token::Str("available"),
Token::Bool(true),
Token::Str("id"),
Token::NewtypeStruct { name: "Id" },
Token::Str("2"),
Token::Str("managed"),
Token::Bool(false),
Token::Str("name"),
Token::Str("test"),
Token::Str("require_colons"),
Token::Bool(true),
Token::StructEnd,
Token::SeqEnd,
Token::Str("features"),
Token::Seq { len: Some(1) },
Token::Str("a feature"),
Token::SeqEnd,
Token::Str("id"),
Token::NewtypeStruct { name: "Id" },
Token::Str("1"),
Token::Str("name"),
Token::Str("guild name"),
Token::Str("icon"),
Token::Some,
Token::Str(image_hash::ICON_INPUT),
Token::Str("splash"),
Token::Some,
Token::Str(image_hash::SPLASH_INPUT),
Token::Str("stickers"),
Token::Seq { len: Some(0) },
Token::SeqEnd,
Token::StructEnd,
],
);
}
}