Expand description
Events that Lavalink sends to clients.
Structs§
- Event
- Server dispatched an event. See the Event Types section for more information.
- Exception
- The exception with the details attached on what happened when making a query to Lavalink.
- Player
Update - An update of a player’s status and state.
- Player
Update State - New statistics about a node and its host.
- Ready
- Dispatched by Lavalink upon successful connection and authorization.
- Stats
- Statistics about a node and its host.
- Stats
Cpu - CPU information about a node and its host.
- Stats
Frame - CPU information about a node and its host.
- Stats
Memory - Memory information about a node and its host.
- Track
- A track object for lavalink to consume and read.
- Track
End - A track ended event from lavalink.
- Track
Exception - Dispatched when a track throws an exception.
- Track
Info - Information about the track returned or playing on Lavalink.
- Track
Start - A track started.
- Track
Stuck - Dispatched when a track gets stuck while playing.
- Voice
State - The Discord voice information that Lavalink uses for connection and sending information.
- WebSocket
Closed - The voice websocket connection to Discord has been closed.
Enums§
- Event
Data - The data of the server event that was dispatched when event triggers.
- Event
Type - The type of event being dispatched as a message from the server as the event triggers.
- Incoming
Event - An incoming event from a Lavalink node.
- Opcode
- The type of event that is coming in from a Lavalink message.
- Severity
- The levels of severity that an exception can have.
- Track
EndReason - The reason for the track ending.