twilight_http::response

Struct StatusCode

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pub struct StatusCode(/* private fields */);
Expand description

Status code of a response.

Constants are defined for the response codes that Discord defines in their response code table.

§Comparing the status code

Status codes can easily be compared with status code integers due to implementing PartialEq<u16>. This is equivalent to checking against the value returned by StatusCode::get.

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impl StatusCode

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pub const OK: StatusCode

200 (OK) The request completed successfully.

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pub const CREATED: StatusCode

201 (CREATED) The entity was created successfully.

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pub const NO_CONTENT: StatusCode

204 (NO CONTENT) The request completed successfully but returned no content.

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pub const NOT_MODIFIED: StatusCode

304 (NOT MODIFIED) The entity was not modified (no action was taken).

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pub const BAD_REQUEST: StatusCode

400 (BAD REQUEST) The request was improperly formatted, or the server couldn’t understand it.

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pub const UNAUTHORIZED: StatusCode

401 (UNAUTHORIZED) The Authorization header was missing or invalid.

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pub const FORBIDDEN: StatusCode

403 (FORBIDDEN) The Authorization token you passed did not have permission to the resource.

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pub const NOT_FOUND: StatusCode

404 (NOT FOUND) The resource at the location specified doesn’t exist.

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pub const METHOD_NOT_ALLOWED: StatusCode

405 (METHOD NOT ALLOWED) The HTTP method used is not valid for the location specified.

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pub const TOO_MANY_REQUESTS: StatusCode

429 (TOO MANY REQUESTS) You are being rate limited, see Rate Limits.

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pub const GATEWAY_UNAVAILABLE: StatusCode

502 (GATEWAY UNAVAILABLE) There was not a gateway available to process your request. Wait a bit and retry.

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pub const fn get(self) -> u16

Raw status code value.

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pub const fn is_informational(self) -> bool

Whether the status code is informational.

This is defined as being between [100, 200).

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pub const fn is_success(self) -> bool

Whether the status code is a success.

This is defined as being between [200, 300).

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pub const fn is_redirection(self) -> bool

Whether the status code is a redirection.

This is defined as being between [300, 400).

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pub const fn is_client_error(self) -> bool

Whether the status code is a client error.

This is defined as being between [400, 500).

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pub const fn is_server_error(self) -> bool

Whether the status code is a server error.

This is defined as being between [500, 600).

Trait Implementations§

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impl Clone for StatusCode

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fn clone(&self) -> StatusCode

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for StatusCode

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for StatusCode

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fn fmt(&self, f: &mut Formatter<'_>) -> FmtResult

Formats the value using the given formatter. Read more
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impl Hash for StatusCode

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for StatusCode

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fn cmp(&self, other: &StatusCode) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq<StatusCode> for u16

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fn eq(&self, other: &StatusCode) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialEq<u16> for StatusCode

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fn eq(&self, other: &u16) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialEq for StatusCode

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fn eq(&self, other: &StatusCode) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for StatusCode

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fn partial_cmp(&self, other: &StatusCode) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Copy for StatusCode

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impl Eq for StatusCode

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impl StructuralPartialEq for StatusCode

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<Q, K> Comparable<K> for Q
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fn compare(&self, key: &K) -> Ordering

Compare self to key and return their ordering.
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Checks if this value is equivalent to the given key. Read more
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where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool

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