#[non_exhaustive]pub struct Destroy {
pub guild_id: Id<GuildMarker>,
pub op: Opcode,
}
Expand description
Destroy a player from a node.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.guild_id: Id<GuildMarker>
The guild ID of the player.
op: Opcode
The opcode of the event.
Implementations§
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Destroy
impl<'de> Deserialize<'de> for Destroy
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl From<Destroy> for OutgoingEvent
impl From<Destroy> for OutgoingEvent
Source§fn from(event: Destroy) -> OutgoingEvent
fn from(event: Destroy) -> OutgoingEvent
Converts to this type from the input type.
Source§impl From<Id<GuildMarker>> for Destroy
impl From<Id<GuildMarker>> for Destroy
Source§fn from(guild_id: Id<GuildMarker>) -> Self
fn from(guild_id: Id<GuildMarker>) -> Self
Converts to this type from the input type.
impl Eq for Destroy
impl StructuralPartialEq for Destroy
Auto Trait Implementations§
impl Freeze for Destroy
impl RefUnwindSafe for Destroy
impl Send for Destroy
impl Sync for Destroy
impl Unpin for Destroy
impl UnwindSafe for Destroy
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more