#[non_exhaustive]pub struct Volume {
pub guild_id: Id<GuildMarker>,
pub op: Opcode,
pub volume: i64,
}
Expand description
Set the volume of a player.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.guild_id: Id<GuildMarker>
The guild ID of the player.
op: Opcode
The opcode of the event.
volume: i64
The volume of the player from 0 to 1000. 100 is the default.
Implementations§
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Volume
impl<'de> Deserialize<'de> for Volume
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl From<Volume> for OutgoingEvent
impl From<Volume> for OutgoingEvent
Source§fn from(event: Volume) -> OutgoingEvent
fn from(event: Volume) -> OutgoingEvent
Converts to this type from the input type.
impl Eq for Volume
impl StructuralPartialEq for Volume
Auto Trait Implementations§
impl Freeze for Volume
impl RefUnwindSafe for Volume
impl Send for Volume
impl Sync for Volume
impl Unpin for Volume
impl UnwindSafe for Volume
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more