pub struct Role {
pub color: u32,
pub hoist: bool,
pub icon: Option<ImageHash>,
pub id: Id<RoleMarker>,
pub managed: bool,
pub mentionable: bool,
pub name: String,
pub permissions: Permissions,
pub position: i64,
pub flags: RoleFlags,
pub tags: Option<RoleTags>,
pub unicode_emoji: Option<String>,
}
Fields§
§color: u32
§hoist: bool
§icon: Option<ImageHash>
Icon image hash.
Present if the guild has the ROLE_ICONS
feature and if the role has
one.
id: Id<RoleMarker>
§managed: bool
§mentionable: bool
§name: String
§permissions: Permissions
§position: i64
§flags: RoleFlags
Flags for this role.
Tags about the role.
unicode_emoji: Option<String>
Icon unicode emoji.
Present if the guild has the ROLE_ICONS
feature and if the role has
one.
Trait Implementations§
source§impl<'de> Deserialize<'de> for Role
impl<'de> Deserialize<'de> for Role
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
source§impl Ord for Role
impl Ord for Role
source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Compare two roles to each other using their position and ID.
Roles are primarily ordered by their position in descending order. For example, a role with a position of 17 is considered a higher role than one with a position of 12.
Discord does not guarantee that role positions are positive, unique, or contiguous. When two or more roles have the same position then the order is based on the roles’ IDs in ascending order. For example, given two roles with positions of 10 then a role with an ID of 1 would be considered a higher role than one with an ID of 20.
§Examples
Compare the position of two roles:
let role_a = Role {
id: Id::new(123),
position: 12,
// ...
};
let role_b = Role {
id: Id::new(456),
position: 13,
// ...
};
assert_eq!(Ordering::Less, role_a.cmp(&role_b));
assert_eq!(Ordering::Greater, role_b.cmp(&role_a));
assert_eq!(Ordering::Equal, role_a.cmp(&role_a));
assert_eq!(Ordering::Equal, role_b.cmp(&role_b));
Compare the position of two roles with the same position:
let role_a = Role {
id: Id::new(123),
position: 12,
};
let role_b = Role {
id: Id::new(456),
position: 12,
};
assert_eq!(Ordering::Less, role_a.cmp(&role_b));
assert_eq!(Ordering::Greater, role_b.cmp(&role_a));
assert_eq!(Ordering::Equal, role_a.cmp(&role_a));
assert_eq!(Ordering::Equal, role_b.cmp(&role_b));
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
source§impl PartialOrd for Role
impl PartialOrd for Role
impl Eq for Role
impl StructuralPartialEq for Role
Auto Trait Implementations§
impl Freeze for Role
impl RefUnwindSafe for Role
impl Send for Role
impl Sync for Role
impl Unpin for Role
impl UnwindSafe for Role
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)