pub struct Message {
Show 30 fields pub activity: Option<MessageActivity>, pub application: Option<MessageApplication>, pub application_id: Option<Id<ApplicationMarker>>, pub attachments: Vec<Attachment>, pub author: User, pub channel_id: Id<ChannelMarker>, pub components: Vec<Component>, pub content: String, pub edited_timestamp: Option<Timestamp>, pub embeds: Vec<Embed>, pub flags: Option<MessageFlags>, pub guild_id: Option<Id<GuildMarker>>, pub id: Id<MessageMarker>, pub interaction: Option<MessageInteraction>, pub kind: MessageType, pub member: Option<PartialMember>, pub mention_channels: Vec<ChannelMention>, pub mention_everyone: bool, pub mention_roles: Vec<Id<RoleMarker>>, pub mentions: Vec<Mention>, pub pinned: bool, pub reactions: Vec<Reaction>, pub reference: Option<MessageReference>, pub referenced_message: Option<Box<Message>>, pub role_subscription_data: Option<RoleSubscriptionData>, pub sticker_items: Vec<MessageSticker>, pub timestamp: Timestamp, pub thread: Option<Channel>, pub tts: bool, pub webhook_id: Option<Id<WebhookMarker>>,
}
Expand description

Text message sent in a Channel.

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§activity: Option<MessageActivity>

Present with Rich Presence-related chat embeds.

§application: Option<MessageApplication>

Present with Rich Presence-related chat embeds.

§application_id: Option<Id<ApplicationMarker>>

Associated application’s ID.

Present if the message is a response to an Interaction.

§attachments: Vec<Attachment>

List of attachments.

Receiving the attachments of messages requires that the Message Content Intent be enabled for the application. In the case of receiving messages over the Gateway, the intent must also be enabled for the session.

Message attachments will be empty unless the Message Content Intent is enabled, the message was sent by the current user, or the message is in a direct message channel.

§author: User

Author of the message.

§channel_id: Id<ChannelMarker>

ID of the Channel the message was sent in.

§components: Vec<Component>

List of provided components, such as buttons.

Receiving the components of messages requires that the Message Content Intent be enabled for the application. In the case of receiving messages over the Gateway, the intent must also be enabled for the session.

Message components will be empty unless the Message Content Intent is enabled, the message was sent by the current user, or the message is in a direct message channel.

§content: String

Content of the message.

Receiving the content of messages requires that the Message Content Intent be enabled for the application. In the case of receiving messages over the Gateway, the intent must also be enabled for the session.

Message content will be empty unless the Message Content Intent is enabled, the message was sent by the current user, or the message is in a direct message channel.

§edited_timestamp: Option<Timestamp>

When the message was last edited.

§embeds: Vec<Embed>

List of embeds.

Receiving the embeds of messages requires that the Message Content Intent be enabled for the application. In the case of receiving messages over the Gateway, the intent must also be enabled for the session.

Message embeds will be empty unless the Message Content Intent is enabled, the message was sent by the current user, or the message is in a direct message channel.

§flags: Option<MessageFlags>

Flags of the message.

§guild_id: Option<Id<GuildMarker>>

ID of the Guild the message was sent in.

§id: Id<MessageMarker>

Id of the message.

§interaction: Option<MessageInteraction>

Interaction the message was sent as a response to.

§kind: MessageType

Type of message.

§member: Option<PartialMember>

Member properties of the author.

§mention_channels: Vec<ChannelMention>

Channels mentioned in the message.

Note: only textual channels visible to everyone mentioned in crossposted messages (via channel following) will be included.

§mention_everyone: bool

Whether the message mentions @everyone.

§mention_roles: Vec<Id<RoleMarker>>

Roles mentioned in the message.

§mentions: Vec<Mention>

Users mentioned in the message.

§pinned: bool

Whether the message is pinned.

§reactions: Vec<Reaction>

List of reactions to the message.

§reference: Option<MessageReference>

Crosspost, channel follow add, pin and reply source message data.

§referenced_message: Option<Box<Message>>

The message associated with the reference.

§role_subscription_data: Option<RoleSubscriptionData>

Information about the role subscription purchase or renewal that prompted this message.

Applies to RoleSubscriptionPurchase messages.

§sticker_items: Vec<MessageSticker>

Stickers within the message.

§timestamp: Timestamp

Timestamp of when the message was created.

§thread: Option<Channel>

Thread started from this message, includes Channel::member.

§tts: bool

Whether the message was a TTS message.

§webhook_id: Option<Id<WebhookMarker>>

ID of the webhook that generated the message.

Trait Implementations§

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impl Clone for Message

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fn clone(&self) -> Message

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Message

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Message

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for Message

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fn eq(&self, other: &Message) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Message

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for Message

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,